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Payday 2 ► All weapons


1. For some reason, it has both the heel magazine release from the older Beretta 92S and the 92FS magazine release. 2. It holds 14 rounds instead of 15. (No comments on any akimbo animations, you can figure them out by yourselves) 1. It holds 10 rounds in a 7-round magazine. 1. It holds 17 rounds in an 8-round magazine. 1. It holds 15 rounds in a 20-round magazine. 1. It holds 20 rounds in a 19-round magazine. 2. It has a tan frame and slide, which is illegal for full-auto Glocks (custom job maybe?). (Also, no fire selectors move, neither there are animations for changing the fire mode) 1. It holds 16 rounds, which is right for a G22, but the model in-game has a +2 extension. 1. It holds 10 rounds. Again, not wrong, but the model in-game has a magazine extension. 1. It holds 13 rounds (right for .40 S&W) but the slide has .45 ACP markings. 1. It holds 10 rounds in a 7-round magazine. 1. Incorrectly portrayed as a submachine gun. To be fair, that was its original intention, but due to US law it is marketed as a semi-automatic pistol. 2. It is depicted as having a closed bolt (even though many TEC-9s were converted to a closed bolt to make a full-auto conversion more difficult to perform). 3. It appears as select-fire. Very few TEC-9s are select-fire, most people just convert it to only full-auto. 1. Like the USP, it is a mixture of a lot of different calibres. 1. The bolt magically opens on its own. 2. Let’s just force 10 bullets in a non-empty magazine, that seems like a great idea. 2. I don’t think it’s a great idea to do that with the bolt… 1. It holds 12 rounds instead of 15. 1. Called “Peacemaker”, which is a nickname for the Single Action Army, but this really isn’t a SAA. 2. Sights are misaligned. 3. The player doesn’t even use the ejector rod.
4. You can’t really spin the cylinder when the hammer is fully cocked (at least on a real Peacemaker you can’t). 1. It is based on the .40 S&W version, so it should hold 13 rounds. 1. Sights are slightly misaligned. 2. Flicking a revolver shut isn’t recommended as it can potentially break the crane. 3. The player doesn’t use the extractor. 1. Again, another pistol with features from 2000 different calibres (9mm magazine, .40 slide, .45 ejection port). 1. The player doesn’t use the extractor.
2. Flicking a revolver shut isn’t recommended as it can potentially break the crane. 1. The player doesn’t use the extractor.
2. Flicking a revolver shut isn’t recommended as it can potentially break the crane. 1. It holds 14 rounds in a 7-round magazine. 2. The PPK doesn’t have a slide release. 1. It holds 30 rounds in a 15-round magazine. 1. Using the magazine as a grip is not a very good idea. 2. It holds 40 rounds in a 36-round magazine. 3. Incorrectly depicted with a closed bolt. (this is a MAC-11, my mistake) 1. It holds 40 rounds in a 20-round magazine. 2. The player doesn’t use the magazine release. (Even though this is considered a pistol in real life, I put it next to the MAC-11 because they’re pretty similar) 1. The bolt should be locked back. 1. It holds 30 rounds in a 25-round magazine. 1. It holds 40 rounds in a 32-round magazine. 2. It incorrectly has a reciprocating charging handle. 3. It incorrectly operates with a closed bolt. 1. It incorrectly has a reciprocating charging handle. 2. It incorrectly operates with a closed bolt. 1. The player doesn’t use the magazine release. 1. No trigger discipline. 1. The bolt must be locked back before you can remove the drum. 1. Using the magazine as a grip is not a very good idea. 2. It holds 40 rounds in a 32-round magazine. 3. The player doesn’t push the magazine release. 1. It holds 32 rounds in a 30-round magazine. 1. Using the magazine as a grip is not a good idea as it can cause malfunctions. 2. I’m using Extended Mags here, the standard magazine capacity is wrong. 1. It holds 30 rounds in a 20-round magazine. 1. Incorrectly depicted as a submachine gun. 2. It holds 25 rounds in a 20-round magazine. 3. For some reason, it comes by default with a M231 FPW wire stock and a weird handguard that covers the entire barrel. 1. Incorrectly depicted as an SMG. 1. The way the player hits the magazine release is… Quite peculiar to say the least. 2. The bolt should be locked back. 1. It holds 30 rounds in a 25-round magazine. 1. This is a civilian gun, so it shouldn’t have a full-auto mode. 1. The bolt should be locked back. 1. HK slap is recommended. 1. The bolt should be locked back. 1. It comes with a fixed stock, and you can’t change it. 1. It holds 30 rounds in a 25-round magazine. 1. Incorrectly depicted as an SMG. 2. The rate of fire is too fast. 1. There’s no front sight. But to be fair, SUB-2000 front sights have a tendency to break. 1. -1 round. 2. When the clip is manually ejected, it doesn’t ping. 3. The bolt should close on its own. YES, I KNOW, SOME GARANDS DON’T DO THAT, BUT THAT’S HOW THE WEAPON WAS INTENDED TO WORK. 1. You can’t remove the clip by pushing the bolt forward on a Mosin. 1. It holds 10 rounds in a 20-round magazine. 2. Civilian gun, so no full-auto mode. 1. The AUG has a progressive trigger, so that means it shouldn’t make the fire selector noise. 1. No trigger discipline. 1. It holds 8 shells in a 7-round magazine. 2. The bolt should be locked back. 3. The bolt doesn’t even move when you pull it. 1. The bolt should be locked back. 2. The bolt doesn’t even move when you pull it. 1. It holds 7 rounds in a 4-round magazine. 2. Well, the magazine seems to be empty so let’s reloa- WAIT, THERE ARE STILL SHELLS IN THERE 1. It comes with the underfolding stock, the top cover and part of the receiver of the AKMS. 2. It incorrectly has a full-auto mode. 1. Same magazine, but one more shell? :hmm: 2. Like the Saiga, it incorrectly has a full-auto mode. 3. Yeah, let’s fire this gun left-handed and get my face full of blazing hot shells! 1. Like in virtually every game, only one tube is used. So that would mean only 7 shells are loaded. 1. It incorrectly has a semi-auto mode. 1. Despite being a short-barreled version of the 870, it has the same amount of rounds in a mag. 1. No trigger discipline. 1. It holds 7 shells in a 5-round magazine. 2. The chamber isn’t even loaded. 1. It comes by default with a weird-ass wooden body. I changed it because it hurts the eyes, seriously. 1. It has an integrated foregrip like it’s a Romanian AK. 2. It holds 100 rounds in a 75-round drum. 1. The M240 ejects casings straight down. 2. The box is still full. 1. No trigger discipline. 2. The M249 ejects casings on a downwards angle. 1. No trigger discipline. 1. It holds 150 rounds in a 50-round drum. 2. The player doesn’t push the top cover latch. 3. The drum is still full. 1. Good job firing this without any kind of electrical power. 1. The real Microgun is just a downscaled Minigun, but this is just fucking huge. 2. Also, good job firing this without power.

100 thoughts on “Payday 2 ► All weapons

  1. New updates/weapons:
    MA-17 Flamethrower – https://www.youtube.com/watch?v=KbRZ6nw4TLU
    Signature – https://youtu.be/9sn7berlm34

  2. Good animation, but they just suck at doing akimbo animations. Also I think that the bootleg should be in the lmg category.

  3. FOR CELLPHONE USERS

    ===PISTOLS===

    00:00 Bernetti 9

    01:16 Crosskill

    02:25 Crosskill Guard

    03:49 5/7 AP

    04:26 Chimano 88

    05:49 STRYK 18c

    07:02 Chimano Custom

    08:21 Chimano Compact

    09:31 Interceptor .45

    10:47 Contractor

    12:06 Deagle

    14:35 Baby Deagle

    15:50 Parabellum

    16:58 Broomstick

    18:05 Matever .357

    19:01 White Streak

    20:17 Peacemaker .45

    20:51 Signature .40

    22:03 Castigo .44

    22:55 LEO

    24:20 Bronco .44

    26:07 Gruber Kurz

    ===SUBMACHINE GUNS===

    13:19 Blaster 9mm

    27:23 CMP

    28:47 Swedish K

    29:49 Mark 10

    31:21 Jacket's Piece

    32:48 Cobra

    34:02 Kobus 90

    35:37 Compact-5

    37:01 SpecOps

    38:15 Jackal

    39:42 Uzi

    41:19 Micro Uzi

    42:43 Tatonka

    44:19 Kross Vertex

    45:44 Chicago Typewriter

    47:26 MP40

    48:25 Heather

    49:51 Patchett L2A1

    54:11 Para

    55:29 CR 805B

    01:06:21 Krinkov

    ===ASSAULT RIFLES===

    51:20 AK5

    52:03 AMR-16

    52:48 AMCAR

    53:26 CAR-4

    56:57 Falcon

    57:35 Queen's Wrath

    58:20 Clarion

    59:04 Union 5.56

    59:45 Eagle Heavy

    01:00:24 Gewehr 3

    01:00:59 JP36

    01:01:44 Bootleg

    01:02:44 Little Friend 7.62

    01:03:23 Lion's Roar

    01:04:07 Gecko 7.62

    01:04:51 AK 7.62

    01:05:36 AK

    01:07:46 Valkyria

    01:08:23 AK17

    01:09:07 Cavity 9mm

    01:10:01 Galant

    01:11:06 Commando 553

    01:11:48 M308

    01:12:24 UAR

    ===SHOTGUNS===

    25:15 The Judge

    01:15:01 M1014

    01:15:41 Joceline O/U 12G

    01:16:09 Goliath 12G

    01:17:02 Predator 12G

    01:17:33 GSPS 12G

    01:18:17 IZHMA 12G

    01:18:54 Grimm 12G

    01:20:05 Raven

    01:21:06 Steakout 12G

    01:21:44 Reinfeld 880

    01:22:20 Locomotive 12G

    01:22:56 Mosconi 12G

    01:23:18 Street Sweeper

    01:23:53 Breaker 12G

    ===SNIPER RIFLES===

    01:10:36 Nagant

    01:13:09 Repeater 1874

    01:14:21 Platypus 70

    01:24:37 Thanatos .50 cal

    01:25:26 R93

    01:26:10 Desertfox

    01:26:52 Rattlesnake

    01:27:44 Grom

    01:28:24 Contractor .308

    01:29:14 Lebensauger .308

    ===MACHINE GUNS===

    01:30:03 RPK

    01:30:46 Ksp 58

    01:31:29 KSP

    01:32:11 Brenner 21

    01:33:06 Buzzsaw 42

    ===SPECIAL===

    01:33:42 Vulcan Minigun

    01:34:35 XL 5.56 Microgun

    01:36:04 Compact 40mm

    01:36:32 Arbiter

    01:37:08 GL40

    01:37:36 Piglet

    01:38:16 China Puff 40mm

    01:38:50 HRL-7

    01:39:26 Commando 101

    01:39:58 Flamethrower

    01:40:36 Airbow

    01:41:03 Heavy Crossbow

    01:41:28 Pistol Crossbow

    01:41:47 Plainsrider Bow

    01:42:08 English Longbow

    01:42:34 Light Crossbow

    01:42:56 OVE9000

  4. Where's the bullet casings for the p90? The developers are too lazy to add a few bullet casings? What a disgrace to the gaming society

  5. Some of the sub machine gun need some work in terms of sounding like miniguns and the rifles need more depth so they don’t sound like there shooting pistol rounds but the pistols and animations look great

  6. Dallas: guys did you see the ammo bags
    Chains: noooo…
    Hoxton: i dont know
    Dallas:( sees all ammo bags without the ammo)
    Dallas: chains Hoxton where’s the ammo?
    Hoxton: Hey! It not was my fault you remeber the shots? It was you!
    Dallas: oh shit……

  7. ===PISTOLS===
    00:00 Bernetti 9
    01:16 Crosskill
    02:25 Crosskill Guard
    03:49 5/7 AP
    04:26 Chimano 88
    05:49 STRYK 18c
    07:02 Chimano Custom
    08:21 Chimano Compact
    09:31 Interceptor .45
    10:47 Contractor
    12:06 Deagle
    14:35 Baby Deagle
    15:50 Parabellum
    16:58 Broomstick
    18:05 Matever .357
    19:01 White Streak
    20:17 Peacemaker .45
    20:51 Signature .40
    22:03 Castigo .44
    22:55 LEO
    24:20 Bronco .44
    26:07 Gruber Kurz

    ===SUBMACHINE GUNS===
    13:19 Blaster 9mm
    27:23 CMP
    28:47 Swedish K
    29:49 Mark 10
    31:21 Jacket's Piece
    32:48 Cobra
    34:02 Kobus 90
    35:37 Compact-5
    37:01 SpecOps
    38:15 Jackal
    39:42 Uzi
    41:19 Micro Uzi
    42:43 Tatonka
    44:19 Kross Vertex
    45:44 Chicago Typewriter
    47:26 MP40
    48:25 Heather
    49:51 Patchett L2A1
    54:11 Para
    55:29 CR 805B
    01:06:21 Krinkov

    ===ASSAULT RIFLES===
    51:20 AK5
    52:03 AMR-16
    52:48 AMCAR
    53:26 CAR-4
    56:57 Falcon
    57:35 Queen's Wrath
    58:20 Clarion
    59:04 Union 5.56
    59:45 Eagle Heavy
    01:00:24 Gewehr 3
    01:00:59 JP36
    01:01:44 Bootleg
    01:02:44 Little Friend 7.62
    01:03:23 Lion's Roar
    01:04:07 Gecko 7.62
    01:04:51 AK 7.62
    01:05:36 AK
    01:07:46 Valkyria
    01:08:23 AK17
    01:09:07 Cavity 9mm
    01:10:01 Galant
    01:11:06 Commando 553
    01:11:48 M308
    01:12:24 UAR

    ===SHOTGUNS===
    25:15 The Judge
    01:15:01 M1014
    01:15:41 Joceline O/U 12G
    01:16:09 Goliath 12G
    01:17:02 Predator 12G
    01:17:33 GSPS 12G
    01:18:17 IZHMA 12G
    01:18:54 Grimm 12G
    01:20:05 Raven
    01:21:06 Steakout 12G
    01:21:44 Reinfeld 880
    01:22:20 Locomotive 12G
    01:22:56 Mosconi 12G
    01:23:18 Street Sweeper
    01:23:53 Breaker 12G

    ===SNIPER RIFLES===
    01:10:36 Nagant
    01:13:09 Repeater 1874
    01:14:21 Platypus 70
    01:24:37 Thanatos .50 cal
    01:25:26 R93
    01:26:10 Desertfox
    01:26:52 Rattlesnake
    01:27:44 Grom
    01:28:24 Contractor .308
    01:29:14 Lebensauger .308

    ===MACHINE GUNS===
    01:30:03 RPK
    01:30:46 Ksp 58
    01:31:29 KSP
    01:32:11 Brenner 21
    01:33:06 Buzzsaw 42

    ===SPECIAL===
    01:33:42 Vulcan Minigun
    01:34:35 XL 5.56 Microgun
    01:36:04 Compact 40mm
    01:36:32 Arbiter
    01:37:08 GL40
    01:37:36 Piglet
    01:38:16 China Puff 40mm
    01:38:50 HRL-7
    01:39:26 Commando 101
    01:39:58 Flamethrower
    01:40:36 Airbow
    01:41:03 Heavy Crossbow
    01:41:28 Pistol Crossbow
    01:41:47 Plainsrider Bow
    01:42:08 English Longbow
    01:42:34 Light Crossbow
    01:42:56 OVE9000

  8. the 40 round capacity on the MP40 is actually a modified extended version of the 32 round magazine

  9. Omg you have so much knowledge about guns you can point any mistakes in video games you must have done a lot of research in weapons . Good work👍👌😃😊

  10. This is the most guns I've ever seen game. only losing to gmod with its 13,334 weapons (obviously being mods)

  11. You can see the effort put into this video:
    -The country where the gun was created
    -The real gun name
    -The punch animation
    -Perfect cuts

  12. Dude, this wapon showcase is very dumb, you confused me with all of the frickin time stamps between weapons, I can't tell which one I'm reading anymore. There are probably other weapon showcases that do a lot better than this mess!

  13. 1:06:47 cc it's likely meant for paratroopers so of course it probably has a faster fire rate than the original version of the model

  14. I am happy they put our gun in game (Škorpion ) . History: Start of the manufacturing 1963-1966 ,1973-1976 ,1978-1979 . | And ( 850 Bren A1 )

  15. You seem awfully nitpicky with how inaccurate the weapons are, no offense. Other than that, great video!

  16. If it's okay with you, could I use your footage for a gun sync I'm making? The credit will if course go to you!

  17. Did you have any skills equipped when doing this video? Because sometimes the skills do stupid shit to the guns. For example, there's a skill that increases the magazine capacity in DMRs. So you can have an M1 Garand with a clearly visible 8 round clip that somehow has 17 rounds in it.

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