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New Vegas Weapon Guide 4 – Energy Pistols

When trekking across the Mojave wasteland
it is undeniable that just about every one will be killing countless enemies. While stopping
the opposition in it’s tracks is everyone’s priority, how you do so and what you use to
reach that end is left to personal discretion. However, like all the games in the series,
Fallout New Vegas has a host of powerful energy weapons. If you want to indulge your inner
cyber punk, and disintegrate, or liquify the opposition, then check out these incredible
one handed energy weapons in the base game of Fallout New Vegas. Pew pew, pew pew… Well that’s the sound
a laser pistol makes right? As ridiculous of a name as it is (clear throat) Pew Pew
is the enhanced version of the AEP7 Laser Pistol. This little toy, while looking different,
boasts the biggest difference in power over the base model of any weapon in the game.
Pew pew’s damage per shot is more than six times stronger, it has an insane fire rate,
better chance to score a critical shot, and it deals more than four times the damage when
a critical hit is landed. The down side is how this pistol burns through batteries at
an amazing speed requiring you to reload every two shots, and also breaks down at a very
rapid pace. Regardless this is an energy weapon not to be overlooked.
The largest obstacle preventing anyone from getting their hands of this arm is the collection
of “Sunset Sarsaparilla Star Bottle caps”. You need at least fifty star caps to gain
access to this little treasure. In the entirety of the Mojave wasteland there are roughly
one hundred guaranteed star caps that can be found, and additional star caps can be
randomly acquired when doing things like drinking sunset sarsaparilla.
No matter how you go about accumulating that many star caps, once you have at least fifty
in the miscellaneous section of your inventory you’ll want to head to the Sunset Sarsaparilla
Headquarters. Sunset HQ is located southwest of the New Vegas strip, and more west than
north of camp McCarren. In the main reception area there’s and animatronic cowboy named
Festus, who will talk your ear off if you let him. If you inquire about star caps he’ll
tell you there’s a prize for collecting enough, and encourage you to drink lost of sunset
sarsaparilla. Can anyone smell a marketing technique here? Anyway with fifty star caps
in hand talk to Festus after learning about the prize opportunity, and choose to deposit
all of your star caps. Festus will in turn congratulate you, and then flap his plastic
gums. After he’s don talking voice your concerns for prize quality and he’ll direct you to
a prize vault around the corner. The hall to the vault has collapsed though, so you’ll
have to take a different route to it. To reach the prize vault find your way upstairs, and
search for an office that has a wall safe and a hole in the floor. Jump down through
the hole and you should easily find the prize vault. This room is locked right up until
you give Festus the right number of star caps. Inside you’ll find the body of a man named
Allen Marks, and next to him is the Pew Pew laser pistol. That’s not all though, if you
check all the crates in the room you’ll easily pick up more than 1300 caps. Also if you’re
interested in completing the quest that accompanies finding this pistol, don’t forget to pick
up the holo tape sitting next to Allen’s body. Of all the weapons which can be found in the
Mojave wasteland the one that can likely be called the most unusual is Euclid’s C-Finder.
Looks can be deceiving and even though it appears to be a useless toy gun, it actually
controls oribital strike satellites. The real drawback to this gun is how it can be fired
only once every twenty-Four hours, as the satellites have to recharge. Finding the C-Finder
is very easy, in freeside there’s a kid named Max running around pretending to shoot a girl
with this gun. If you talk to him you can buy the gun for one thousand caps, or twenty
if you can pass a level 45 barter check. Alternatively you can steal the gun from him while he’s
sleeping at night. Now while acquiring Euclid’s C-Finder is easy, getting it to call down
an orbital strike is the real challenge. In order to arm the satellites you have to head
to the Helios one solar power plant, located north of Novac, and not that far from the
Gibson scrapyard. When there you must complete the quest “that lucky old sun”. There are
several ways to finish this quest but, but only one way will get the C-Finder working.
Completing that lucky old sun requires you to repair Helios One, so it generates power
again. During the process you will have several options for where to dedicate the power being
generated. In order to get Euclid’s C-Finder working the power must be transferred to the
Archimedes II Satellite. It’s important to note, once the power is dedicated to one of
the five options available, you cannot change where it is routed to. Therefore if you choose
to send the power anywhere other than the Archimedes II satellite, you will NEVER be
able to use the orbital strike capabilities of Euclid’s C-Finder. Which is a shame, because
activating Helios One can be done fairly early. While understanding the potential advantages
of the power plant likely won’t be found until much later during game play. On a final trailing
note, for anyone interested in the details of completing the Lucky Old Sun quest, you
can turn on annotations or check the description for a link to a video that shows how to finish
the quest for the express purpose of arming Archimedes II so Euclid’s c-finder will function. Of all the hand guns in New Vegas no matter
if they fire energy or bullets this next weapon is by far the most impressive. The Alien Blaster
is a traditional Fallout weapon that exists more for it’s tongue in cheek humour than
it’s application as a dependable firearm. The reason, being how the Alien Blaster has
an extremely limited amount of ammo available. This is done to balance out how it’s one of,
if not the most, powerful weapon in the game seeing as how it always scores a critical
hit. The Alien Blaster can be found at an unmarked alien lading site located a bit east
of Brooks Tumbleweed Ranch, and northwest of the Horowitz Farmstead. To get this weapon
all you have to do is kill the alien captain and pick it up. However there is a prerequisite
to fulfill before the aliens will appear. At the beginning of the game, during character
creation, when you choose traits you must select the “wild wasteland” trait. If you
don’t have this trait the alien landing sight will instead be a mercenary camp, and the
blaster will be nonexistent. In trade though you’ll be able to acquire the YCS/186 from
one of the mercenaries. If you want more information on this weapon check out the two handed energy
weapon guide. It may be unfortunate that you have to choose
between the two powerful weapons, and how you have to make that choice before you truly
start to playing the game. However, both weapons are very useful, so it’s not as if you’re
being cheated by getting one over the other. Though more energy weapons exist in Fallout
New Vegas the three covered here undeniably pack a rather heavy punch. However if you’re
looking for two handed energy weapons or oversized arms, one or two handed traditional guns,
or possibly melee or unarmed weapons then check out the rest of the Fallout New Vegas
weapon suite from Visage Guides and Kerosene Dreams.

100 thoughts on “New Vegas Weapon Guide 4 – Energy Pistols

  1. Good to know that trolls never die. Cause you're peddling some real propaganda with your claim of purchasable alien blaster ammo.


  3. I actually got both the alien blaster and the gauss rifle I got them by having veronica talk to elder nacamara and leaving the bunker after talking to her myself before leaving make sure to save because the gauss doesn't always appear there will be four hostile brotherhood of steel members sometimes they carry a gatling laser the tri beam laser rifle the gauss rifle a 10mm pistol and a laser rifle

  4. i should point out that if you arm archimedes 2 satellites without doing the quest from veronica to get it your game will freeze. on the unpatched xbox 360 version for sure but idk about other consoles.

  5. I got really lucky, i just went and did this now and get this, 2 of the aliens had a tri beam rifle, so i got that awesome gun, plus the alien blaster and i got a hunting shotgun in a box when i ran into jackal gang members on the way, and i got an incinerator from a fiend 😀 anyone able to top this? (not trying to brag i just felt the need to tell someone?

  6. I stole the gun from max went back he had another one did the same thing went back and he had another one sweet unlimited weapons

  7. FUN FACT: PewPew has the same DAM as the alien blaster,making it a viable alternative :3. plus,energy cells are cheap,and so are normal lazer pistols so repair and reloading shouldn't cut into your pockets too much

  8. For thoses of you who need a quick 50 star caps here is a way you can get them by traveling to scorpion gulch and you will either find a dead wastelander there or about to get killed by 2 scorpions. Search his body you will find a star cap then fast travel to Novac for 3 days and go back to scorpion gulch you find him again and he will have another star cap repeat this until you get 50 star caps(I take no credit for this glitch)

  9. I miss when Strife used to make this kind of videos, those fallout guides were some of the best videos here, really hope that fallout 4 is coming out soon and with it some weapon guides by strife, hes awesome!

  10. Funny thing, S.S.H.Q. is the second place the "Wasteland Maid Service" hits in my series (the first being "Brewers Bootleggers"…).
    Having Pew-Pew is a MUST at lower levels, no matter it's drawbacks, and it's ammo-sucking habits…

  11. You see, I like what they did with Pew-Pew. They made it LOOK different. Why couldn't they have done that with every Unique Weapon in both newer games? I guess the definition of "Unique" to Bethesda means "To have a different title or name."

  12. I have not see you things in years I happy to be back now I go to subscribe ok man and you show have help a lot when I play new Vegas thank you so mush   

  13. amout the Euclid C finder
    the other options end in popularity with the followers or NCR unless you pick the emergency out put level witch shorts out the plant geting you squat aside EP and minor lot

  14. For some reason I got 211 alien power cells off the captain I think it's because I have a high luck skill. I ain't even mad.

  15. wait cant you get the YCS/186, then go to the autodoc in owb then enable wild wasteland then get the alien blaster?

  16. Am i the only one that actually liked the story Festus told the Courier? I thought, even though its most likely fake, pretty honorable of a story in my opinion if you think about it.

  17. I'm playing a new Energy Weapons build, focusing on critical chance and critical damage related perks, since the various bonuses the Energy weapons have. I personally love the Q-35 Matter Modulator and PewPew and I always carry a AER14 prototype and an alien blaster, usefull for almost every situation. My main goal is to one-shot everything.

  18. how much ammo does the alien blaster have. im trying to decide to get the alien blaster or the beefed up gauss rifle

  19. Pew Pew should have been renamed "The Hammer of God." Truly an incredible weapon. Almost too good, and yet a balanced choice.

  20. I thought that the toy gun was gonna something good but needed the right batteries or what not… not a toy gun that is the might of god.

  21. Is there any way to cheat so that the power from Helios One gets routed to a normal location, while still being able to utilize Euclid's C Finder?

  22. I always go for the unique Gauss rifle because the ammo for the alien blaster is rare so I pretty much don't pick wild wasteland.

  23. Idea get any trait and wild wasteland after you get the abp go to the big Mt get personality rebalance by the autodoc finish the quest and go and get ycs186

  24. I still come to this series of videos for knowledge, 8 years and still going strong with the fallout new Vegas help

  25. For ammo and guns go to van graff silver rush and after doing the body guard mission grab things off the shelves off the tables and out of the lockers without putting them in your inventory bring them to the bathroom close the door to get in and then open the first door to the right and then put the items behind the door crouch down behind the door wait till your hidden and start stealing them then

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