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Beretta 92.


‘Pistols do not win wars, but they save the
lives of the men who do’. A handgun cannot match the accuracy or range
of a rifle, but can prove a valuable substitute in the absence of one. The Beretta 92, also known as the M9, is a
definitive 9mm pistol – both in service and on the silver screen. S o how did an Italian pistol end up replacing
an American classic? Why is it a staple weapon in action films? And which is better – 9mm or .45 ACP? Founded in 1526, Italian co Beretta is the
oldest active firearms manufacturer in the world. Gunsmith Maestro Bartolomeo Beretta made his
name producing arquebus barrels for the Arsenal of Venice, and the company still exists today
in a similar line of business. They were tasked with supplying the Italian
army with weapons during both world wars, but perhaps their best known product today
is a semi-automatic pistol design first devised in 1975. The Beretta 92 was a development of earlier
Beretta pistols such as the M1922 and M1951, with the latter lending much to the 92’s exterior
styling, and the German Walther P38 providing the locking system for the barrel. In the middle of the 20th Century, most American
police forces were reliant on classic revolvers, chambered in .38 Special or the more powerful
.357 Magnum. While familiar and reliable in action, their
major limiting factor was capacity: with most revolvers carrying just 6 rounds – with a
relatively slow reload to boot. In the wake of arms development during World
War 2, many European forces were switching to 9mm millimetre semi-automatic weapons,
with their double-stack magazines giving them a large capacity advantage over older designs. Earlier pistols such as the Browning Hi-Power
and Walther P-38 proved their worth, and would pave the way for a new wave of modern, high-capacity
semi-automatic pistols: such as the CZ-75, SIG Sauer P226, Glock 17 – and of course – the
Beretta 92. These new service weapons were dubbed ‘Wonder
Nines’ – with a hint of sarcasm from those who preferred the more proven revolvers: but
eventually the advantages of these new pistols started to erode any resistance. The original Beretta 92 design, intended for
the Italian army and police, saw relatively limited production – it was later variants
that would prove more popular. The 92S added a slide-mounted safety, in accordance
with some law enforcement’s requirements – and the 92F – and the later 92FS – added further
improvements, which would eventually lead to its adoption by the US Army. The US armed forces had long been aware of
the advantages of a semi-automatic sidearm: after all, the venerable M1911 pistol had
been in service since 1911. Although the classic Browning design was much-loved,
by 1980 the design was starting to show its age, and the US sought a replacement. One of the driving forces behind the change
was the NATO Standardisation Agreement: in order to simplify supply logistics, NATO forces
would use the same calibres – and since 1962, 9x19mm Luger rounds had been elected as the
pistol calibre of choice. A controversial point even today, the 9mm
versus .45 calibre debate is a particularly divisive one: .45 ACP offers greater punch,
but 9mm rounds are smaller (offering greater capacity), and have both lower recoil and
higher velocity. While some lament the loss in stopping power,
modern 9mm loads prove more than adequate for most needs: and in 1985, the Beretta 92F
edged out the more expensive SIG P226 to be adopted as the US Army’s service pistol, under
the M9 designation. Reliable, with its all-steel construction
able to weather battle conditions – and with generous magazine capacity – the Beretta is
a thoroughbred workhorse. Its selection by the US Army has led to its
inevitable inclusion in a whole host of modern military games – often a default sidearm,
it is a ubiquitous ally to the American M4. It’s the go-to choice for those looking to
play soldier – although in reality pistols are only issued to select roles: rear echelon
troops, drivers, officers, etc. In games, pistols fill a curious niche – they
are often intentionally weaker than most other weapons, with limited range and semi-automatic
fire. In Counter-Strike, pistols are the cheapest
option, and such weapons determine the outcome of the first round: but once the money rolls
in, they’re quickly ditched for automatic weapons. The one place they do excel is in reactivity
– fast switching and quick on target, true to reality, the true strength of a pistol
is as a backup to your primary weapon. They are ignored by most in favour of their
rifle, or even replaced with an enemy weapon – but for those with the reflexes to use it,
a trusty sidearm is valuable. In almost every Call of Duty, the tutorial
slips in the old adage: ‘switching to your pistol is always faster than reloading’. The Beretta is a large weapon, as far as handguns
go – and as a result it has quite a formidable on-screen presence. Much of the weapon’s popularity can be attributed
to Hong Kong film director, John Woo: he was a fan of the pistol’s stout size and near-bottomless
magazine – and gave it prime placement in many films, often wielded as a pair. It’s the protagonist’s weapon of choice in
A Better Tomorrow – and the same goes for Inspector Tequila in Hard Boiled. These seminal
action flicks have had considerable influence – and this heroic bloodshed has seeped into
games inspired by cinema. It’s certainly no coincidence that the Berettas
come in pairs in Counter-Strike: but it’s the Max Payne series that is perhaps the most
explicit of examples, with Max imitating classic Woo gunfighting action with dual Berettas
in all three instalments. Of course, the most direct link is in John
Woo’s own game, Stranglehold – where Tequila reprises his role from Hard Boiled with a
pair of the iconic pistols. A far cry from its military service, it seems
the Beretta has a darker side: two guns, infinite ammo – and paired with a thirst for vengeance. So, the Beretta is a weapon with a distinct
yet sudued charm. It makes a bold statement, but is never brash. Its legacy might never live up to the M1911,
but while it’s cut for a different calibre – it shares many of the values of the classic
Browning design. Just a regular handgun. No showing off, just
showing up and getting the job done. The Beretta 92: Classic Wonder Nine. Reliable. And always on your side. Thank you very much for watching – and until
next time, farewell.

100 thoughts on “Beretta 92.

  1. the beretta 92 sucks ass it jams all the fucking time and the only reason the US adopted it was because they were cheap as fuck

  2. The only people I can think of that made this gun famous are Mel Gibbon in the lethal weapon series,Max Payne and John McLain in Die Hard.

  3. Ma che grandissimo onore per il riconoscimento delle nostre armi Italiane. (What a great honor for the recognition of our Italian weapons.)

  4. 2:26 Make an Iconic Arms video on Glocks, including Glock 17, Glock 18 Glock 19, Glock 21, Glock 22, Glock 26, Glock 30 and Glock 34. Mostly and especially the Glock 17.

  5. In reality pistols have only two advantages-mobility and speed. M9 is operated by the short recoil of the barrel, features a cut, lightweight slide wich improves its rate of fire, has a slide-mounted firing oin safety, a 2 piece trigger and a staggered magazine.

  6. I've shot an M9A3, man was that a great experience. They're heavy, but not too heavy, making for awesome recoil management. I'd take a 92 over a Glock any day.

  7. You should show clips from rust
    It has a bunch of the weapons that you have done or are doing
    Consider looking into it

  8. People who play FPS games:
    Pfft who needs secondary’s?
    Me: just wait till your out of ammunition
    Same person:
    Yeah like that will ever happen
    later
    Same person
    I RAN OUT OF AMMUNITION!

  9. I tried to kill myself with a pair of old Berettas in a psychotic episode of antidepressant overdose and I ended up loading blanks and shooting at myself until I got tired and blacked out. I had a laugh about it in the morning just imagining me John woo-ing my own head after just loading in two mags full of duds.

  10. I like 9mm since I'm not trying to kill anyone and the reduced recoil is nice just for shooting. 45acp wasnt that bad either so I don't hate either too much.

  11. theres a forgotten brother to the m9 called the beretta 96, it is the same pistol but in .40 cal and has a 12 round magazine

  12. Weirdly enough the one thing video games under exaggerate about pistols is reload speed you can reload for the most part faster than in most games

  13. the m9 is an odd weapon its too large too heavy an obsolete caliber now with double stack 45s everywhere
    i saw the poor reliability when compared against glocks yet its the first thing that comes to my mind when i think of a pistol

  14. Fun gaming fact: the Beretta 92F is the model of handgun used by S.T.A.R.S in the Resident Evil series, otherwise known as the Samurai Edge

  15. Honestly, you shouldn't include the information about video games. I'd be much more interested if you talked more about the weapon than whatever game happened to feature it.

  16. "How it replaced an american classic(COLT 1911)?"
    At first by having twice the mag size- 15 rounds × 9mm parabellum🤷🏻‍♂️

  17. A good wonder nine… But one lesson from Jagged Alliance, even sacrificing reliability by using high powered ammo in it… Once you get past the mid game, the big boys of 10mm take over… It just cannot provide the stopping power required.
    A 10mm Glock however provides a similar capacity, paired with AET ammo will see you towards the end of the game… Enter the endgame of Wonder tens 😉

  18. IRL it’s actually hard to hit even a stop sign from 15 meters away with a handgun. You’d have to be an extremely skilled marksman to do so.

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